Menu

Blog

Archive for the ‘entertainment’ category: Page 91

Feb 10, 2018

Movie Of February 2018: Annihilation

Posted by in categories: entertainment, robotics/AI

Alex Garland continues to cultivate his reputation as one of the most exciting and challenging voices in modern science fiction cinema.

Annihilation is an upcoming science fantasy action horror film written for the screen and directed by Alex Garland based on the novel of the same name by Jeff VanderMeer. The film stars Natalie Portman, Jennifer Jason Leigh, Gina Rodriguez, Tessa Thompson, Tuva Novotny, and Oscar Isaac.

Continue reading “Movie Of February 2018: Annihilation” »

Feb 8, 2018

New ‘4D goggles’ allow wearers to be ’touched‘

Posted by in categories: entertainment, media & arts, neuroscience, space travel, virtual reality

A team of researchers at UC San Diego and San Diego State University has developed a pair of “4D goggles” that allows wearers to be physically “touched” by a movie when they see a looming object on the screen, such as an approaching spacecraft.

The device was developed based on a study conducted by the neuroscientists to map brain areas that integrate the sight and touch of a looming object and aid in their understanding of the perceptual and neural mechanisms of .

But for the rest of us, the researchers said, it has a more practical purpose: The device can be synchronized with entertainment content, such as movies, music, games and virtual reality, to deliver immersive multisensory effects near the face and enhance the sense of presence.

Read more

Feb 3, 2018

Will the Future Be Human?

Posted by in categories: entertainment, futurism

“For 4 Billion Years Nothing Has Changed in the Rules of the Game of Life. That is Ending.”

~ Yuval Harari

Continue reading “Will the Future Be Human?” »

Jan 11, 2018

AR Star Wars Game Lets You Fight Jedis At Home

Posted by in categories: augmented reality, entertainment

This Star Wars augmented reality game means the Force can be with you always.

Read more

Dec 9, 2017

Official Trailer [HD]

Posted by in category: entertainment

From visionary filmmakers James Cameron and Robert Rodriguez.
#Alita Battle Angel is in theaters July 20, 2018.

Directed by: Robert Rodriguez

Continue reading “Official Trailer [HD]” »

Dec 8, 2017

The Mirror Neuron Revolution: Explaining What Makes Humans Social

Posted by in categories: entertainment, neuroscience

Neuroscientist Marco Iacoboni discusses mirror neurons, autism and the potentially damaging effects of violent movies.

Read more

Dec 7, 2017

Google’s AI mastered chess in 4 hours

Posted by in categories: entertainment, robotics/AI

The robots are coming for your … chess game.

Google’s AI, AlphaZero, developed a “superhuman performance” in chess in just four hours.

Essentially, the AI absorbed humanity’s entire history of chess in one-sixth of a day — and then figured out how to beat anyone or anything.

Continue reading “Google’s AI mastered chess in 4 hours” »

Dec 7, 2017

AlphaZero Annihilates World’s Best Chess Bot After Just Four Hours of Practicing

Posted by in categories: entertainment, robotics/AI

Awesome!


A few months after demonstrating its dominance over the game of Go, DeepMind’s AlphaZero AI has trounced the world’s top-ranked chess engine—and it did so without any prior knowledge of the game and after just four hours of self-training.

AlphaZero is now the most dominant chess playing entity on the planet. In a one-on-one tournament against Stockfish 8, the reigning computer chess champion, the DeepMind-built system didn’t lose a single game, winning or drawing all of the 100 matches played.

Continue reading “AlphaZero Annihilates World’s Best Chess Bot After Just Four Hours of Practicing” »

Dec 2, 2017

This frostbitten black metal album was created by an artificial intelligence

Posted by in categories: entertainment, robotics/AI

And it shreds.

Read more

Nov 29, 2017

Artificial Intelligence, Video Games and The Mysteries of the Mind

Posted by in categories: entertainment, robotics/AI

Artificial intelligence could be the powerful tool we need to solve some of the biggest problems facing our world, argues Raia Hadsell. In this talk, she offers an insight into how she and her colleagues are developing robots with the capacity to learn. Their superhuman ability to play video games is just the start.

Raia Hadsell is a research scientist on the Deep Learning team at DeepMind. She moved to London to join DeepMind in early 2014, feeling that her fundamental research interests in robotics, neural networks, and real world learning systems were well-aligned with the agenda of Demis, Shane, Koray, and other members of the original team. Raia’s research at DeepMind focuses on a number of fundamental challenges in AGI, including continual and transfer learning, deep reinforcement learning, and neural models of navigation. Raia came to AI research obliquely. After an undergraduate degree in religion and philosophy from Reed College, she veered off-course (on-course?) and became a computer scientist. Raia’s PhD with Yann LeCun, at NYU, focused on machine learning using Siamese neural nets (often called a ‘triplet loss’ today) and on deep learning for mobile robots in the wild. Her thesis, ‘Learning Long-range vision for offroad robots’, was awarded the Outstanding Dissertation award in 2009.

Continue reading “Artificial Intelligence, Video Games and The Mysteries of the Mind” »

Page 91 of 132First8889909192939495Last