Archive for the ‘entertainment’ category: Page 92
Nov 19, 2017
World’s First Cloned Dog Has Been Cloned Again
Posted by Dan Kummer in categories: biotech/medical, entertainment, health
“How healthy are clones? What about clones of clones?”
This seems like a pretty silly way to go about testing this. I’d clone like 1,000 to 10,000 mice and track them down generations to see if there was anything abnormal. Then, 1,000 cloned rats. And, finally clone 100 monkeys.
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Nov 15, 2017
Here’s How to Get to Conscious Machines, Neuroscientists Say
Posted by Shailesh Prasad in categories: entertainment, robotics/AI
Like most cerebral movies, Ex Machina leaves the conclusion up to the viewer: was Ava actually conscious? In doing so, it also cleverly avoids a thorny question that has challenged most AI-centric movies to date: what is consciousness, and can machines have it?
Hollywood producers aren’t the only people stumped. As machine intelligence barrels forward at breakneck speed—not only exceeding human performance on games such as DOTA and Go, but doing so without the need for human expertise—the question has once more entered the scientific mainstream.
Are machines on the verge of consciousness?
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Nov 12, 2017
Chimaera to Facilitate the Development of Decentralized Autonomous Universe
Posted by Carse Peel in categories: bitcoin, entertainment, robotics/AI
During the last few years, gaming technology has improved considerably, yet there’s been no actual revolution capable of completely changing and improving the gaming ecosystem. However, the introduction of Chimaera, a platform meant to allow game developers to build massive multiplayer online game worlds on top of the blockchain network, could change this.
Disclosure: This is a Sponsored Article
Chimaera’s main purpose is to have millions of players competing against one another in blockchain-based and decentralised virtual realities that run non-stop, and serverless. Apart from this, the platform’s second purpose is to allow the creation of blockchain assets and game currencies that players can securely trade for profit.
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Nov 8, 2017
These 5 pieces of sci-fi movie tech are becoming reality
Posted by Brett Gallie II in category: entertainment
Nov 6, 2017
A Neural Network Wrote the Next ‘Game of Thrones’ Book Because George R.R. Martin Hasn’t
Posted by Sean Cusack in categories: entertainment, robotics/AI
Oct 31, 2017
Why tech giants are investing millions in AI that can play video games
Posted by Dan Kummer in categories: entertainment, robotics/AI
For any AI people out there. I’d really like to see an AI get dropped into Ocarina of Time, and then Skyrim. The day an AI can be dropped into those, and complete the entire games, and go out and complete all the weird random tasks, it should be pretty close to human level.
AI just beat a top human professional in the game Dota 2, but the technology could help with much bigger strategic problems.
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Oct 28, 2017
Explorers: Explorers is a idealistic look at the future of space travel, seen from the perspective of those who dare to venture into the unknown
Posted by Klaus Baldauf in category: entertainment
The film is a tribute to science fiction films of my youth and to those real life pioneers that inspire it.
Completed in six weeks and done entirely in Unreal Engine 4. Mainly done for fun, to see if I could put together a decent looking short film using what’s traditionally a games engine.
Oct 27, 2017
This AR dining experience brings your meal to “life”
Posted by Shane Hinshaw in categories: augmented reality, entertainment
Oct 23, 2017
Discovering new knowledge
Posted by Dan Kummer in categories: entertainment, robotics/AI
DeepMind’s Professor David Silver describes AlphaGo Zero, the latest evolution of AlphaGo, the first computer program to defeat a world champion at the ancient Chinese game of Go. Zero is even more powerful and is arguably the strongest Go player in history.
Previous versions of AlphaGo initially trained on thousands of human amateur and professional games to learn how to play Go. AlphaGo Zero skips this step and learns to play simply by playing games against itself, starting from completely random play. In doing so, it quickly surpassed human level of play and defeated the previously published champion-defeating version of AlphaGo by 100 games to 0.