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Archive for the ‘wearables’ category: Page 51

Aug 10, 2018

Beyond the Wrist: Rethinking Wearable Technology for Mental Health

Posted by in categories: augmented reality, health, neuroscience, wearables

Clothing, skin patches and augmented reality glasses – welcome to the new age of data collection for mental health care.

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Aug 4, 2018

Lighter, leaner, lifesaving: AF tests wearable medical tech

Posted by in categories: biotech/medical, military, wearables

Wearable medical technology is designed to be small and lightweight to minimize additional burden on medical Airmen and the warfighter, whether they are on a remote battlefield or aboard an aircraft.

“Wearables provide greater accessibility,” said Dr. David Burch, a research biomedical engineer and the medical technology solutions team lead for the En Route Care Medical Technology Solutions Research Group, 711th HPW. “An aircraft has a very tight space and weight limit to maintain performance, and battlefield medics need to carry everything they use. Wearables provide accessibility to the human in a way that is better form, fit, and function.”

One wearable device that achieves that accessibility is a tissue oxygenation sensor, developed jointly with a private company. This small, soft, injectable sensor lets medics determine if a patient is able to be medically evacuated by assessing how well their blood transports oxygen to tissue.

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Jul 28, 2018

XTPL ultra-precise Nanometric Printer receives Honorable Mention at Display Week 2018 I-Zone

Posted by in categories: biotech/medical, information science, nanotechnology, solar power, sustainability, wearables

Closing in on molecular manufacturing…


http://xt-pl.com received an honorable mention from I-Zone judges for its innovative product that prints extremely fine film structures using nanomaterials. XTPL’s interdisciplinary team is developing and commercializing an innovative technology that enables ultra-precise printing of electrodes up to several hundred times thinner than a human hair – conducive lines as thin as 100 nm. XTPL is facilitating the production of a new generation of transparent conductive films (TCFs) that are widely used in manufacturing. XTPL’s solution has a potentially disruptive technology in the production of displays, monitors, touchscreens, printed electronics, wearable electronics, smart packaging, automotive, medical devices, photovoltaic cells, biosensors, and anti-counterfeiting. The technology is also applicable to the open-defect repair industry (the repair of broken metallic connections in thin film electronic circuits) and offers cost-effective, non-toxic, flexible industry-adapted solutions.

Continue reading “XTPL ultra-precise Nanometric Printer receives Honorable Mention at Display Week 2018 I-Zone” »

Jul 21, 2018

This wearable lets you control computers with your mind

Posted by in categories: computing, wearables

This wristband lets you control machines with your mind.

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Jul 16, 2018

This wearable allows humans to control machines with their minds

Posted by in categories: biotech/medical, robotics/AI, virtual reality, wearables

CTRL-labs’s noninvasive neural interface allows people to control computers, robots and applications by tracking electrical activity generated when a person thinks about moving. This electrical activity is detected by an armband outfitted with sensors and decoded by a computer. The team thinks the technology will initially be used for augmented and virtual reality, but CTRL-labs is already experimenting with medical applications.

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Jul 6, 2018

High-power thermoelectric generator utilizes thermal difference of only 5C

Posted by in categories: internet, nanotechnology, robotics/AI, wearables

A team of Japanese researchers from Waseda University, Osaka University, and Shizuoka University designed and successfully developed a high-power, silicon-nanowire thermoelectric generator which, at a thermal difference of only 5 degrees C, could drive various IoT devices autonomously in the near future.

Objects in our daily lives, such as speakers, refrigerators, and even cars, are becoming “smarter” day by day as they connect to the internet and exchange data, creating the Internet of Things (IoT), a network among the objects themselves. Toward an IoT-based society, a miniaturized is anticipated to charge these objects, especially for those that are portable and wearable.

Due to advantages such as its relatively low thermal conductance but high electric conductance, have emerged as a promising thermoelectric material. Silicon-based thermoelectric generators conventionally employed long, nanowires of about 10–100 nanometers, which were suspended on a cavity to cutoff the bypass of the heat current and secure the temperature difference across the silicon nanowires. However, the cavity structure weakened the mechanical strength of the devices and increased the fabrication cost.

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Jul 2, 2018

This device lets you control video games hands free

Posted by in categories: entertainment, wearables

The Bcon wearable gaming controller can be worn on your head or foot.

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Jun 30, 2018

MyDefence Launches PITBULL – Wearable Counter UAS Jammer

Posted by in categories: drones, wearables

MyDefence is launching PITBULL – a next generation wearable Counter UAS solution utilizing smart jamming to defeat enemy drones. PITBULL is developed to have minimal impact on other signals while jamming, in an effort to maintain own communication. The Counter UAS jammer weighs 775 grams and can be worn on the uniform.

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Jun 19, 2018

Sit anywhere with this wearable chair

Posted by in category: wearables

Sit anywhere, at any time, with this wearable chair 🤯.

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Jun 13, 2018

DigiLens is Developing a Waveguide Display for 150 Degree XR Headsets

Posted by in categories: augmented reality, virtual reality, wearables

DigiLens, a developer of transparent waveguide display technology, says it’s working toward a waveguide display which could bring a 150 degree field of view to AR and VR (or XR) headsets. The company expects the display will be available in 2019.

Founded in 2005, DigiLens has developed a proprietary waveguide manufacturing process which allows the company to “print” light manipulating structures (Bragg gratings) into a thin and transparent material wherein light can be guided along the optic and be made to project perpendicularly, forming an image in the user’s eye. While DigiLens isn’t the only company which makes waveguide displays, they claim that their process offers a steep cost advantage compared to competitors. The company says they’ve raised $35 million between its Series A and B investment rounds.

While DigiLens’ displays have primarily been used in HUD-like applications, the company is increasingly positioning its wares toward the growing wearable, AR, and VR industries. At AWE 2018 last week, DigiLens Founder & CTO Jonathan Waldern told me that the company expects to offer a waveguide display suitable for AR and VR headsets which could offer a 150 degree field of view between both eyes. He said that a single display could be suitable for AR and VR modes in the same headset by utilizing a liquid crystal blackout layer which can switch between transparent and opaque, something which DigiLens partner Panasonic has developed. A clip-on light blocker or other type of tinting film ought to be suitable as well.

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