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Archive for the ‘virtual reality’ category: Page 93

Jan 24, 2016

AR & VR Smartglasses and Functional Contact Lenses 2016–2026

Posted by in categories: computing, health, mobile phones, space, virtual reality, wearables

Cannot wait for the new AR contacts.


NEW YORK, Jan. 21, 2016 /PRNewswire/ — This new IDTechEx report is focused on how the market for smart glasses and contact lenses is going to evolve in the next decade, based on the exciting research and developments efforts of recent years along with the high visibility some projects and collaborations have enjoyed. The amount of visibility this space is experiencing is exciting developers of a range of allied technologies into fast-tracking/focusing their efforts, as well as creating devices and components designed specifically to serve this emerging industry.

Some of the newest devices that have ignited significant interest in smart eyewear are going above and beyond the conventional definition of a smart object; they are in effect, portable, wearable computers with a host of functionalities, specially designed apps etc. that add new ways for the wearer to interact with the world along with smartphone capabilities, health tracking options and many other features. The features of some of the more advanced devices have been based on and have sparked worldwide innovation efforts aiming to create an ecosystem of components that will enable what is bound to be a revolution in form factor for wearables.

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Jan 24, 2016

Samsung to open VR movie studio in New York: ‘We love stories’

Posted by in categories: entertainment, virtual reality

VR Movie Studios

Now, that’s a story! Samsung VR Movie Studios; nice ring to it. Instead of “hello Hollywood” we’re now hearing “Hello New York”.


The company behind the Gear VR virtual-reality headset partners with the Sundance film festival to foster new immersive experiences.

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Jan 23, 2016

NextVR And FOX Sports To Produce Boxing Broadcasts In Virtual Reality

Posted by in categories: transportation, virtual reality

Everyone knows that the real money for VR is steaming VR. Fox Sports is finally bring you boxing in VR. And, CNet founder (Halsey Minor ) has announced his own plans to launch in the coming months a new virtual reality network that will stream live 360-degree video to Samsung Gear VR and Oculus headsets. Now, imagine what this means to Xfinity, Dish, and others.


There is no question by now that virtual reality has finally made its way into every sport. Whether it is used to recruit, train or give fans a different way to experience a game, virtual reality is becoming extremely common.

This includes the boxing world.

Continue reading “NextVR And FOX Sports To Produce Boxing Broadcasts In Virtual Reality” »

Jan 23, 2016

For VR to be truly immersive, it needs convincing sound to match

Posted by in categories: electronics, neuroscience, virtual reality

The VR sound barrier; how do we address?


I’m staring at a large iron door in a dimly lit room. “Hey,” a voice says, somewhere on my right. “Hey buddy, you there?” It’s a heavily masked humanoid. He proceeds to tell me that my sensory equipment is down and will need to be fixed. Seconds later, the heavy door groans. A second humanoid leads the way into the spaceship where my suit will be repaired.

Continue reading “For VR to be truly immersive, it needs convincing sound to match” »

Jan 22, 2016

Apple hires virtual and augmented reality tech expert: Report

Posted by in categories: augmented reality, computing, finance, mobile phones, virtual reality, wearables

Virginia Tech’s Professor Doug Bowman comes to Apple to make VR. This should be very interesting since he won the research grant to work on the “Hololens” — could be interesting.


According to a report in the Financial Times, Apple has hired one of the leading experts on virtual and augmented reality — Virginia Tech computer science professor Doug Bowman. He was recently listed among grant winners for HoloLens research projects and is skilled in creating 3D user interfaces, reports Endgadget. He has also co-authored a book called 3D User Interfaces Theory and Practice.

He’s been working on technologies such as wearable displays and full surround display prototypes at Virginia Tech.

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Jan 21, 2016

Realistic artificial intelligence can make games – or break them

Posted by in categories: entertainment, robotics/AI, virtual reality

Interesting; especially how AI is leveraged for enhancing games which does make perfect sense from a pattern recognition and improvement standpoint.


As Central Florida’s video game community enters the virtual reality era, specialists and artists who can create fantasy worlds will be in higher demand here.

Video games often try to transport players to a virtual world, whether it’s a land of wooden zombies or a virtual representation of the Amway Center.

Continue reading “Realistic artificial intelligence can make games – or break them” »

Jan 21, 2016

Buckingham Palace And Great Barrier Reef Now In VR

Posted by in categories: habitats, virtual reality

I cannot wait until I finally equip my home theater with a VR experience — imagine watching a Terminator Movie “Terminator 3 rise of the machines” — it would be scary.


Google released a couple of virtual reality tour locations for its Expeditions Pioneer Program which are Buckingham Palace and the Great Barrier Reef.

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Jan 21, 2016

VR-powered theme park rides will blow you mind later this year

Posted by in categories: materials, space, transportation, virtual reality

More VR Theme Parks and attractions opening this year. We have the Void opening this summer in Pleasant Grove, UT; a new VR roller coaster in UK’s Alton Towers that opens in April; there is real opportunity for entrepreneurs in the VR space to launch their own portable VR amusement/ entertainment centers for corporate events, parties, etc.


Virtual reality and theme parks may not seem like an obvious match, but these planned attractions may change your mind. Starting this spring we’ll start to see rides that take advantage of VR to offer new and exciting experiences.

Continue reading “VR-powered theme park rides will blow you mind later this year” »

Jan 20, 2016

Google is Back in the Virtual Reality Competition

Posted by in categories: business, computing, virtual reality

Google is shifting employee responsibilities and forming its own dedicated division for virtual reality computing.

Google is forming its own dedicated division for virtual reality computing, promising some intense competition for Facebook and Microsoft.

Not only has CEO Sundar Pichai moved over a key deputy to run it, but the move also signals Google’s intent to build a viable enterprise business. Because with the executive shift, Google’s massive consumer Web applications now fall under incoming SVP Diane Greene.

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Jan 20, 2016

Report by Robert Scoble from CES | KurzweilAI

Posted by in categories: augmented reality, driverless cars, electronics, virtual reality

Allworlds

“CES wrapped up last week and I can say it was the best one I’ve seen in a decade. Three big stories jumped out this year:

1. VR.
2. Self driving cars.
3. AR.”

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