Hands are old news. VR navigation, control and selection is best done with the eyes—at least that’s what HTC Vive is banking on with the upcoming HTC Vive Pro Eye, a VR headset with integrated Tobii eye tracking initially targeting businesses. I tried out a beta version of the feature myself on MLB Home Run Derby VR. It’s still in development and, thus, was a little wonky, but I can’t deny its cool factor.
HTC announced the new headset Tuesday at the CES tech show in Las Vegas. The idea is that by having eye tracking built into the headset, better use cases, such as enhanced training programs, can be introduced. The VR player also says users can expect faster VR interactions and better efficiency in terms of tapping your PC’s CPU and GPU.
Of course, before my peepers could be tracked I needed to calibrate the headset for my special eyes. It was quite simple, after adjusting the interpupillary distance appropriately, the headset had me stare at a blue dot that bounced around my field of view (FOV). The whole thing took less than a minute.
Continue reading “HTC Vive Pro Eye Hands-On: Feeling Powerful With Built-In Tobii Eye Tracking” »