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Archive for the ‘information science’ category: Page 289

Feb 8, 2016

CMU announces research project to reverse-engineer brain algorithms, funded by IARPA

Posted by in categories: biotech/medical, computing, information science, neuroscience, robotics/AI

Individual brain cells within a neural network are highlighted in this image obtained using a fluorescent imaging technique (credit: Sandra Kuhlman/CMU)

Carnegie Mellon University is embarking on a five-year, $12 million research effort to reverse-engineer the brain and “make computers think more like humans,” funded by the U.S. Intelligence Advanced Research Projects Activity (IARPA). The research is led by Tai Sing Lee, a professor in the Computer Science Department and the Center for the Neural Basis of Cognition (CNBC).

The research effort, through IARPA’s Machine Intelligence from Cortical Networks (MICrONS) research program, is part of the U.S. BRAIN Initiative to revolutionize the understanding of the human brain.

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Feb 6, 2016

A Cellular Atlas: This Algorithm Can Predict How To Grow Virtually Any Cell Type

Posted by in categories: biotech/medical, information science

Researchers at the University of Bristol have created ‘Mogrify’ — an algorithm that can predict how to reprogram virtually any type of cell

One way of creating new cells is with stem cells. The most famous of these are embryonic and induced pluripotent stem cells, the latter made from your own cells. While these cells have immense potential, the process of creating them is complicated and not without error. Coaxing these cells into a new type once you’ve made them is also easier said than done.

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Feb 6, 2016

Twitter To Introduce Algorithmic Timeline As Soon As Next Week

Posted by in category: information science

Twitters 1st step to recapture consumers.


A Tweetstorm is brewing in San Francisco.

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Feb 5, 2016

Next generation of machine learning rockstars will trade Google and Facebook for top secret hedge funds

Posted by in categories: finance, information science, robotics/AI

Nice — Bridgewaters engaged. Actually, not too surprised by this.


IBTimes UK spoke to AI finance startup Walnut Algorithms about machine learning and the financial sector.

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Feb 4, 2016

NSA Plans to ‘Act Now’ to Ensure Quantum Computers Can’t Break Encryption

Posted by in categories: computing, encryption, information science, privacy, quantum physics, security

Another article just came out today providing additional content on the Quantum Computing threat and it did reference the article that I had published. Glad that folks are working on this.


The NSA is worried about quantum computers. It warns that it “must act now” to ensure that encryption systems can’t be broken wide open by the new super-fast hardware.

In a document outlining common concerns about the effects that quantum computing may have on national security and encryption of sensitive data, the NSA warns that “public-key algorithms… are all vulnerable to attack by a sufficiently large quantum computer.”

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Jan 31, 2016

The Real Truth Behind the Rise of Robo-Advisors

Posted by in categories: finance, information science, robotics/AI, space

Nice! Robo-advice will be accessed by investors worth $2.2 trillion by 2020, equivalent to 12% of the global retail funds.


If you’re a finance professional, the question you probably get asked most by your friends and acquaintances is “what investments they should make”? That’s the basic question that everyone with money will ask. They may ask the “financial advisor” at their bank, they may turn to Google for advice, they may ask their “friends who work in finance”, or they may listen to recommendations of people they trust. However, individuals with a high net worth will typically seek out a wealth management firm with a brand they trust. But which firm?

Try to Google “top wealth management firms” and the first 5 search results will be a comparison of the top 100 wealth management firms. That’s a very competitive space. How do you differentiate yourself from your 99 competitors who are essentially trying to so the same thing you are? One way is through the use of technology, and as a result we see the rise of “robo advisors”. Here’s the definition of a “robo-advisor” from Investopedia:

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Jan 30, 2016

How AlphaGo Mastered the Game of Go with Deep Neural Networks

Posted by in categories: computing, entertainment, information science, policy, robotics/AI, space

The game of Go has long been viewed as the most challenging of classic games for artificial intelligence due to its enormous search space and the difficulty of evaluating board positions and moves.

Google DeepMind introduced a new approach to computer Go with their program, AlphaGo, that uses value networks to evaluate board positions and policy networks to select moves. These deep neural networks are trained by a novel combination of supervised learning from human expert games, and reinforcement learning from games of self-play. Without any lookahead search, the neural networks play Go at the level of state-of-the-art Monte-Carlo tree search programs that simulate thousands of random games of self-play. DeepMind also introduce a new search algorithm that combines Monte-Carlo simulation with value and policy networks. Using this search algorithm, our program AlphaGo achieved a 99.8% winning rate against other Go programs, and defeated the European Go champion by 5 games to 0. This is the first time that a computer program has defeated a human professional player in the full-sized game of Go, a feat previously thought to be at least a decade away.

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Jan 27, 2016

A Google DeepMind Algorithm Uses Deep Learning and More to Master the Game of Go

Posted by in categories: computing, entertainment, information science, robotics/AI

Google has achieved one of the long-standing “grand challenges” of AI, building a computer capable of beating expert players of the board game Go.

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Jan 27, 2016

Google DeepMind: Ground-breaking AlphaGo masters the game of Go

Posted by in categories: business, computing, entertainment, information science, robotics/AI

In a paper published in Nature on 28th January 2016, we describe a new approach to computer Go. This is the first time ever that a computer program “AlphaGo” has defeated a human professional player.

The game of Go is widely viewed as an unsolved “grand challenge” for artificial intelligence. Games are a great testing ground for inventing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. The first classic game mastered by a computer was noughts and crosses (also known as tic-tac-toe) in 1952. But until now, one game has thwarted A.I. researchers: the ancient game of Go.

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Jan 26, 2016

New algorithm points the way towards regrowing limbs and organs

Posted by in categories: biotech/medical, computing, information science, neuroscience

An international team of researchers has developed a new algorithm that could one day help scientists reprogram cells to plug any kind of gap in the human body. The computer code model, called Mogrify, is designed to make the process of creating pluripotent stem cells much quicker and more straightforward than ever before.

A pluripotent stem cell is one that has the potential to become any type of specialised cell in the body: eye tissue, or a neural cell, or cells to build a heart. In theory, that would open up the potential for doctors to regrow limbs, make organs to order, and patch up the human body in all kinds of ways that aren’t currently possible.

It was Japanese researcher Shinya Yamanaka who first reprogrammed cells in this way back in 2007 — it later earned him a Nobel Prize — but Yamanaka’s work involved a lot of labourious trial and error, and the process he followed is not an easy one to reproduce. Mogrify aims to compute the required set of factors to change cells instead, and it’s passed its early tests with flying colours.

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