Archive for the ‘Elon Musk’ category: Page 258
Nov 4, 2016
Elon Musk: Robots will take your jobs, government will have to pay your wage
Posted by Elmar Arunov in categories: economics, Elon Musk, employment, government, robotics/AI, space travel, sustainability
The Tesla and SpaceX CEO says that a universal basic income will allow more time for leisure.
Nov 2, 2016
Elon Musk Says Tesla’s New Solar Tiles Can Defrost Themselves
Posted by Shailesh Prasad in categories: Elon Musk, energy, habitats, sustainability, transportation
Hold onto your butts solar aficionados, the next generation solar roof is coming, and it looks good. During a brief event Friday night, Elon Musk presented his plan to integrate solar roofs with Powerwall power packs. But that’s not all. On Saturday Musk expanded on his talk by explaining via Twitter that the new solar tiles would come with some pretty sweet features — more specifically, built-in defrosters.
Unlike the solar systems of the past, Tesla’s newly designed roofs will feature aesthetically pleasing, energy efficient glass solar tiles, that will replace a home’s roof rather than sit on top of it.
Harsh weather conditions — like snow and ice — are known for wreaking havoc on traditional asphalt shingles, but that’s not the case with Musk’s new design. The solar glass tiles are not only more durable, but are also packing specialized heating elements that work much like the rear defroster does on your car.
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Nov 1, 2016
Scientists have built a Nightmare Machine to generate the scariest images ever
Posted by Shane Hinshaw in categories: Elon Musk, information science, robotics/AI
We’re supposed to be building robots and AI for the good of humankind, but scientists at MIT have pretty much been doing the opposite — they’ve built a new kind of AI with the sole purpose of generating the most frightening images ever.
Just in time for Halloween, the aptly named Nightmare Machine uses an algorithm that ‘learns’ what humans find scary, sinister, or just downright unnerving, and generates images based on what it thinks will freak us out the most.
“There have been a rising number of intellectuals, including Elon Musk and Stephen Hawking, raising alarms about the potential threat of superintelligent AI on humanity,” one of the team, Pinar Yanardag Delul, told Digital Trends.
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Oct 31, 2016
Tesla’s New Solar Roof Shingles Remind Us of Its Future in Energy
Posted by Karen Hurst in categories: Elon Musk, energy, habitats, sustainability, transportation
So, could this material be also in the metal exterior of their cars?
Last Friday, Tesla Motors??? (TSLA) CEO Elon Musk debuted new solar roof shingles for homes at an event at Universal Studios in Los Angeles, reminding all of us that the electric car maker is much more than just a car company.
Oct 31, 2016
Elon Musk Unveils ‘Solar Roof ’
Posted by Shailesh Prasad in categories: Elon Musk, solar power, sustainability
Oct 30, 2016
Breaking into the Simulated Universe
Posted by Andreas Matt in categories: computing, Elon Musk, ethics, internet, neuroscience
I argued in my 2015 paper “Why it matters that you realize you’re in a Computer Simulation” that if our universe is indeed a computer simulation, then that particular discovery should be commonplace among the intelligent lifeforms throughout the universe. The simple calculus of it all being (a) if intelligence is in part equivalent to detecting the environment (b) the environment is a computer simulation © eventually nearly all intelligent lifeforms should discover that their environment is a computer simulation. I called this the Savvy Inevitability. In simple terms, if we’re really in a Matrix, we’re supposed to eventually figure that out.
Silicon Valley, tech culture, and most nerds the world over are familiar with the real world version of the question are we living in a Matrix? The paper that’s likely most frequently cited is Nick Bostrom’s Are you living in a Computer Simulation? Whether or not everyone agrees about certain simulation ideas, everyone does seem to have an opinion about them.
Recently, the Internet heated up over Elon Musk’s comments at a Vox event on hot tub musings of the simulation hypothesis. Even Bank of America published an analysis of the simulation hypothesis, and, according to Tad Friend in an October 10, 2016 article published in New Yorker, “two tech billionaires have gone so far as to secretly engage scientists to work on breaking us out of the simulation.”
Oct 29, 2016
Elon Musk Unveils Tesla’s New ‘Solar Roof’
Posted by Montie Adkins in categories: Elon Musk, energy, habitats, sustainability, transportation
https://www.youtube.com/watch?v=-mUJnKI3ipI&feature=youtu.be
Energy independent housing. Here you go.
Filmed on Oct 28, 2016.
Oct 29, 2016
Where does Jeff Bezos foresee putting space colonists? Inside O’Neill cylinders
Posted by Klaus Baldauf in categories: Elon Musk, habitats, space travel
SpaceX’s Elon Musk wants to put millions on Mars, but fellow billionaire Jeff Bezos envisions having them in rotating space habitats.
Oct 26, 2016
Play the PC game Elon Musk wrote as a pre-teen
Posted by Sean Brazell in categories: alien life, Elon Musk, internet, military, space travel, sustainability
Elon Musk is obsessed with space. At age 30, he founded SpaceX. At age 41, he oversaw the first cargo mission to the International Space Station by a private company. And at age 12, as a kid living in South Africa, he made a space-themed PC game called Blastar. Now, thanks to the power of the internet, you can play that game.
Musk sold the code for Blastar for $500 to the magazine PC and Office Technology, and a reproduction of the page it appeared on was published in Ashlee Vance’s biography Elon Musk: Tesla, SpaceX, and the Quest for a Fantastic Future. From there, Tomas Lloret Llinares — a software engineer at Google — took the code and rebuilt the game to work in HTML5.
Your mission, as the game’s lonely space pilot, is to “destroy [the] alien freighter carrying deadly hydrogen bombs and status beam machines.” Blastar is mostly a mix of Space Invaders and Asteroid, though it’s much more basic. There is never more than two ships on the screen, there are few sound effects, and — like many games of its time — it really has no ending. It’s almost unimpressive; that is, until you remember that it was made by a 12-year-old in 1984.
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