Archive for the ‘augmented reality’ category: Page 57
Apr 30, 2016
Google has a crazy idea for injecting a computer into your eyeball
Posted by Karen Hurst in categories: augmented reality, computing, cyborgs, transhumanism
Not only Google; there is Huawei and their AR contacts and Samsung are also making AR Contacts. And, the news 3 weeks ago shows that Samsung has applied for their own patent.
Google has filed a patent for what sounds like a bionic eye.
A patent filed in 2014 and published Thursday describes a device that could correct vision without putting contacts in or wearing glasses everyday.
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Apr 28, 2016
Google CEO Pichai Sees the End of Computers as Physical Devices
Posted by Karen Hurst in categories: augmented reality, computing, mobile phones, Ray Kurzweil, robotics/AI
Kurzweil, me and others have been saying devices will eventually be phased out for a while now. However, I do not believe the phase out will be due to AI. I do believe it will be based on how humans will use and adopt NextGen technology. I believe that AI will only be a supporting technology for humans and will be used in conjunction with AR, BMI, etc.
My real question around the phasing out of devices is will we jump from Smartphone directly to BMI or see a migration of Smartphone to AR Contacts & Glasses then eventually BMI?…
(Bloomberg) — Forget personal computer doldrums and waning smartphone demand. Google thinks computers will one day cease being physical devices.
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Apr 27, 2016
Virtual Dining Experience Allows You To Taste Food Without The Calories
Posted by Karen Hurst in categories: 3D printing, augmented reality, biotech/medical, electronics, food, virtual reality
Is AR your new diet plan?
The future of dining is here, and it’s all about molecular gastronomy, augmented reality headsets and multi-textured algae — and it’s virtually no calories.
Researchers at Project Nourished have found a way to merge the taste, feel and smell of food using atomizers, virtual reality headsets, a device that mimics chewing sounds, a glass with built-in sensors, a specialized utensil, and a 3D-printed food cube. The goal is to trick the user’s mind and palate into thinking they’re experiencing something entirely different than what they’re actually eating.
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Apr 27, 2016
The best is the last — By Benedict Evans | ben-evans.com
Posted by Odette Bohr Dienel in categories: augmented reality, business, computing, innovation, virtual reality
“The point of this excursion into tech history is that a technology often produces its best results just when it’s ready to be replaced — it’s the best it’s ever been, but it’s also the best it could ever be.”
Tags: Apple, Smartphones, technology
Apr 26, 2016
Mars Comes to Earth: Scientists ‘Visit’ Red Planet with Augmented Reality
Posted by Karen Hurst in categories: augmented reality, space travel
Nice
WASHINGTON — NASA is aiming to send astronauts to Mars sometime in the 2030s, but a new technology could help scientists explore the surface of the Red Planet — from its sprawling craters to its enormous volcanoes — from right here on Earth.
Researchers at NASA’s Jet Propulsion Laboratory (JPL) in Pasadena, California, partnered with Microsoft to develop software that uses the tech giant’s HoloLens headsets to allow scientists to virtually explore and conduct scientific research on Mars.
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Apr 26, 2016
Global Wearable Technologies: Devices, Applications, And Services Market 2016 — 2021
Posted by Karen Hurst in categories: 3D printing, augmented reality, computing, drones, mobile phones, quantum physics, robotics/AI, singularity, space travel, virtual reality, wearables
We’re in an exploding evolution state for technology across all industry sectors and consumer markets.
3 to next 5 years — we see IoT, Smartphones, Wearables, AI (bots, drones, smart devices and machines), 3D printing, commercialization of space, CRISPR, Liq Biopsies, and VR & AR tech.
5 to next 8 years — we will see more BMI technology, smart body parts, QC & other Quantum Tech, Humanoid AI tech, bio-computing, early stage space colonization and mining expansion in space, smart medical tech., and an early convergence of human & animals with technology. 1st expansion of EPA in space exploration due to mining and over mining risks as well as space colonization. New laws around Humanoids and other technologies. Smartphones no longer is mass use due to AR and BMI technology and communications.
Apr 26, 2016
Japan set to open ‘robot kingdom‘ that employees robots
Posted by Karen Hurst in categories: augmented reality, robotics/AI, virtual reality
Now, that is a concept to consider. Could we see theme parks like Disney be completely operated by robots and leverage other AI technology as well as VR/ AR technology?
A Nagasaki amusement park is turning the fears of a robot-run world into a family friendly attraction. Huis Ten Bosch is set to feature more than 200 androids in its ‘robot kingdom’ to serve guests.
Apr 26, 2016
Virtual Reality Projected To Lead Before Augmented Reality
Posted by Karen Hurst in categories: augmented reality, biotech/medical, virtual reality
Cool
Shipments of augmented reality hardware, which combine real-world and virtual images in the user’s field of view, are forecast by market research firm IDC to ramp up over the next few years. Unlike virtual reality hardware, which tends to be more geared toward gaming, AR hardware is particularly suited for enterprise use, such as architecture, equipment repair and maintenance,
Product design and medical procedures, to name a few. IDC predicted that VR hardware will take off first, but AR will catch up, with combined devices markets seeing hardware shipments exceeding.
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Apr 25, 2016
New Funding Could Bring Google Glass To More Hospitals
Posted by Karen Hurst in categories: augmented reality, biotech/medical, business, health, wearables
Nice
The consumer version of Google Glass smart wearable probably won’t be coming to the market anytime soon, but it seems like the project is far from dead. Namely, one of the startups which came to being after Google originally revealed its hi-tech headset several years ago is now raising new capital in order to bring Google’s optical head-mounted display into more hospitals and other health care facilities. The company in question is Augmedix, one of the ten official “Google Glass for Work” partners. Its main activity is developing software for wearable devices utilized in the medical industry, i.e. co-developing inventions which should make doctors’ lives easier. As Augmedix’s CEO Ian Shakil puts it, the doctors are “engaging with patients in front of them” while his company’s inventions are taking care of the “burdensome work in the background”.
Augmedix managed to raise $17 million of strategic investment capital from five institutions: TriHealth Inc., Sutter Health, Catholic Health Initiatives, Dignity Health, and a fifth, yet unnamed entity. This is the second round of funding the Silicon Valley company managed to secure in just over a year after raising $16 million in 2015. In total, the groups which financed Augmedix’s endeavors represent more than 100,000 health care providers. Naturally, the company can’t yet aim to deliver 100,000 of smart wearables designed for the medical industry, but it’s slowly getting there. Specifically, it’s currently providing equipment and services to hundreds of physicians and surgeons and is hoping to do the same with “thousands” more by 2017. No concrete figures have been provided by Augmedix, though the startup did confirm that it’s currently achieving a “multi-million dollar revenue” on a yearly basis.
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