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Archive for the ‘augmented reality’ category: Page 51

Oct 30, 2016

HoloLens gets more battlefield use

Posted by in categories: augmented reality, military, security

We have already seen the HoloLens mixed reality headset put to military use by the Israeli Defense Force for advanced battlefield planning.

Now Ukrainian company LimpidArmor has shown off a new application for the augmented reality device on the actual battlefield to improve the field of view of tank commanders without exposing them to additional risk. The technology was shown off at the Arms and Security show, held in Kiev from 11 to 14 October.

LimpidArmor’s hardware and software system uses a HoloLens integrated with a helmet and cameras mounted around the tank to give commanders a 360 degree view of their environment in both optical and thermal and makes this available in real-time.

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Oct 30, 2016

Get Ready for Magic Leap: New Patent Brings VR Device One Step Closer to Reality

Posted by in categories: augmented reality, military, neuroscience, virtual reality

In Brief:

  • Now with just under $800 million in funding, Florida startup Magic Leap has applied for a patent for its VR/AR headsets, bringing them one step closer to market.
  • From healthcare to the military, VR/AR is being applied to industries far beyond its humble roots in gaming.

Florida-based startup Magic Leap has been getting considerable attention thanks in no small part to the awesome-looking augmented reality video demos it has released. Apart from these videos and the info we could glean from some interviews and Twitter posts, however, we haven’t yet been given a complete explanation of what the company has in store for consumers. What we do know is that it promises an AR experience unlike any other by delivering “neurologically true visual perception.” In short, the brain won’t be able to tell the difference between reality and virtual reality when you are using Magic Leap’s device.

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Oct 30, 2016

Magic Leap goes to Finland in pursuit of Nordic VR and AR talent

Posted by in categories: augmented reality, entertainment, virtual reality

Florida-headquartered Magic Leap has set up a company in Helsinki to gain access to Finland’s vast, Nokia- and gaming-driven reservoir of VR and AR talent.

In July, Magic Leap registered a company in Helsinki with CFO Scott Henry as the chairman of the board. The company did not return my request for a comment.

The Finnish VR and AR companies I spoke with would not confirm or deny working with the company dubbed one of the most secretive startups in the world. But considering the country’s strong know-how in technologies (especially in optics, hardware, and software) that are all highly relevant in the quest for VR/AR domination, it’s no surprise that multinational giants and hot startups are courting the country’s talent pool.

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Oct 27, 2016

Has a Black Mirror episode predicted the future of video games?

Posted by in categories: augmented reality, entertainment

In Playtest, a developer creates an augmented reality horror adventure that uses the player’s own memories to scare them. This is closer to reality than you may think.

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Oct 16, 2016

Augmented Reality In Healthcare Will Be Revolutionary

Posted by in categories: augmented reality, biotech/medical

Augmented reality is one of the most promising digital technologies at present – look at the success of Pokémon Go – and it has the potential to change healthcare and everyday medicine completely for physicians and patients alike.

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Oct 15, 2016

Virtual Reality studied as potential communication tool for Mars Exploration Future Missions to mitigate effects of isolation in astronauts

Posted by in categories: augmented reality, space travel, virtual reality

NASA-funded project sends holographic recordings of real humans in Virtual Reality to crew members of 12-month Simulated Mars Isolation Study

October 13 2016 — As NASA prepares for its Journey to Mars in mid 2030’s, an experiment recently concluded in a remote University of Hawaii Mars simulation site to study the effects of long term isolation on an international team of six scientists, and the potential for virtual reality as an asynchronous communication tool. In a first of its kind pilot, the subjects at the facility called HI-SEAS have received holographic recordings of astronaut Buzz Aldrin and vocal artist/comedian Reggie Watts, which when viewed in virtual reality, simulate true presence and could help mitigate the feeling of isolation.

The research, led by R&D consulting company SIFT (Smart Information Flow Technologies), is enabled by holographic software company 8i, which developed proprietary technology to bring photorealistic holograms of humans into virtual and augmented reality experiences.

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Oct 15, 2016

CONTACT LENSE SCREENS Are a REALITY NOW!!! Everything You See Will Be AUGMENTED REALITY!

Posted by in category: augmented reality

https://youtube.com/watch?v=sNvcCFNIu_w

Cannot wait to get mine.


This Video is an end times update, showing the latest end times events that occurred on August 26–29 2016. Child Soldiers, Earthquakes, Hurricanes, Flooding, Outbreaks, Demon Attacks and Gay Propaganda in the news. Events are happening on a daily basis that prove we are in the End Times.

Continue reading “CONTACT LENSE SCREENS Are a REALITY NOW!!! Everything You See Will Be AUGMENTED REALITY!” »

Oct 11, 2016

HoloBeam — The Future of Connectivity is Here

Posted by in categories: augmented reality, internet

“Help Me, Obi-Wan Kenobi. You’re My Only Hope!”

Valorem has another HoloLens release this week — it is truly out of this world! Watch a video here.

Do you remember that aha moment, when you saw Princess Leia projected as a hologram from R2-D2’s holographic projector? From science fiction of yesteryear to today, the crew at Valorem has been working on an innovative telepresence technology that is becoming a reality! We have produced a holographic streaming technology, which allows the likeness of a person to be captured using a stereoscopic camera as 3D point cloud data. The point cloud data is then streamed or “beamed” (for you Trekkies out there), across the Internet. The holographic stream is decoded and rendered via Microsoft HoloLens, providing a shockingly good representation of the sender’s likeness.

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Oct 7, 2016

How to Get Lost in Augmented Reality — By Tanya Basu | Inverse

Posted by in categories: augmented reality, ethics

swordofdamoclespng-png

“Augmented reality offers designers and engineers new tools and artists a new palette, but there’s a dark side to reality-plus.”

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Oct 1, 2016

BlackBerry to quit making smartphones

Posted by in categories: augmented reality, business, mobile phones

Finally, they may have a chance as we have seen the prediction of the phasing out of smartphones by 2021. Although not all will be phased out by then; the continue struggle of companies trying to play catch up with smartphones is not an ideal route to take anymore especially with technologies such as the AR Contacts with Bluetooth headsets, other things such as BMI technology, etc. it is smart to focus in the next 3 to 5 years on these technologies instead of playing catch up with Apple.


He says the company’s “pivot to software is taking hold”, pointing to the recent launch of BlackBerry Radar, an asset tracking system, and BlackBerry Hub+ for Android, a set of productivity apps.

BlackBerry may not be designing its own smartphones anymore, but that doesn’t mean we won’t see new devices sporting the BlackBerry logo. The company plans to end all internal hardware development and will outsource that function to partners.

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